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penguin86/raycaster
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Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
29 Commits 5 Branches 0 Tags
6e7f560bc9e8dfbb6edecc7dbf7e0b5d428692bd
Commit Graph
12 Commits
Author SHA1 Message Date
Daniele Verducci (Slimpenguin) cc7892cb69 Fixed shading 2023-01-11 08:59:10 +01:00
penguin86 770d5c02b2 Semi-working png textures (broken on horizontal walls) 2023-01-10 20:08:55 +01:00
penguin86 b4f1cf6353 Better clipping 2023-01-10 19:01:57 +01:00
Daniele Verducci (Slimpenguin) b063e5606e Optimization: Do not reinitialize pixel array at every line draw 2023-01-10 10:09:20 +01:00
Daniele Verducci (Slimpenguin) b398503ada Direct draw to surface pixel array for better performances 2023-01-10 10:02:42 +01:00
Daniele Verducci (Slimpenguin) 5b8b45e793 Hideable map screen, raycast upscaling, bettere controls 2023-01-07 11:01:59 +01:00
Daniele Verducci (Slimpenguin) 3c927778e2 Better rounding 2023-01-06 12:40:00 +01:00
Daniele Verducci (Slimpenguin) 7092dfee46 Multiple textures 2023-01-06 11:26:47 +01:00
Daniele Verducci (Slimpenguin) f6ce668aef Single monochrome texture working 2023-01-06 11:08:06 +01:00
Daniele Verducci (Slimpenguin) adf11abd16 Rendering textures (for now, a single texture row)) 2023-01-06 10:44:40 +01:00
Daniele Verducci (Slimpenguin) 37d4573778 Collision detection 2023-01-05 11:03:52 +01:00
Daniele Verducci (Slimpenguin) c1e6210c83 Moved script to v1 and v2 folders 2023-01-05 11:03:12 +01:00
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