Logo
Explore Help
Sign In
penguin86/raycaster
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
16 Commits 5 Branches 0 Tags
adf11abd163d423d53cd1b10dc93b82cb452aef2
Commit Graph
9 Commits
This Branch
This Branch
All Branches
Author SHA1 Message Date
Daniele Verducci (Slimpenguin) adf11abd16 Rendering textures (for now, a single texture row)) 2023-01-06 10:44:40 +01:00
Daniele Verducci (Slimpenguin) 37d4573778 Collision detection 2023-01-05 11:03:52 +01:00
Daniele Verducci (Slimpenguin) c1e6210c83 Moved script to v1 and v2 folders 2023-01-05 11:03:12 +01:00
Daniele Verducci (Slimpenguin) c62fd0403b Fixes, fps counter, larger map, higher resolution rendering 2023-01-05 10:38:37 +01:00
Daniele Verducci (Slimpenguin) 3c810497bf Fixed raycast window rendering 2023-01-05 01:29:29 +01:00
Daniele Verducci (Slimpenguin) c75f8555ab Fixed!!! 2023-01-05 00:53:00 +01:00
Daniele Verducci (Slimpenguin) 8e3727c870 Fixed negative angles, colored rays for debugging 2023-01-05 00:22:57 +01:00
Daniele Verducci (Slimpenguin) 082097e0d0 WIP Vertical line check 2023-01-02 11:04:52 +01:00
Daniele Verducci (Slimpenguin) 142a92b2fc Working horizontal ray casting and interception 2023-01-02 10:36:31 +01:00
Powered by Gitea Version: 1.27.3 Page: 20ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API