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ec11c67f06
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Casting 60 rays
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2023-01-02 19:55:09 +01:00 |
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904d817203
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Casting single ray to nearest wall
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2023-01-02 19:19:47 +01:00 |
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ada9598e25
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Casting X and Y collision rays
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2023-01-02 19:00:17 +01:00 |
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Daniele Verducci (Slimpenguin)
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082097e0d0
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WIP Vertical line check
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2023-01-02 11:04:52 +01:00 |
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Daniele Verducci (Slimpenguin)
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142a92b2fc
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Working horizontal ray casting and interception
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2023-01-02 10:36:31 +01:00 |
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5984d60879
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Moving character in 2d map
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2022-12-31 09:53:18 +01:00 |
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bfb038b036
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SDL init, draw character in 2D map, no rotation
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2022-12-31 09:01:49 +01:00 |
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